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Resume

Professional Summary

Game Developer specializing in creating custom tools and improving development pipelines in Unity. Proficient in C# and C++, with a proven ability to take developer-facing features from concept to completion.


Experience

UEFN/Verse Developer | Visceral

July 2025 – August 2025

  • Implemented a core Verse class to manage in-game economy and player progression for a tycoon-style Fortnite map.
  • Developed a Scene Graph elevator mechanic and a Verse UI function to format large currency values for readability (e.g., 12k, 3M).

Independent Game Developer | Pal's World

January 2024 – Present

  • Spearheaded development of a 2D RPG in Unity, managing programming, project management, and art/sound contractors.
  • Scripted a modular C# interaction system for 6 unique player actions across 5 object types.

CTO & Co-Founder | Asymmetric Ventures LL

August 2024 – April 2025

  • Led a team of 3 developers in the full-cycle deployment of a custom business management system.
  • Engineered an AI-driven NLP model to parse unstructured text into structured MongoDB queries with 90% accuracy.

Data Science Intern | Nazara

June – July 2023

  • Integrated LLM tools like GitHub Copilot into the workflow, improving code generation efficiency.

Technical Projects

Unity Dialogue Graph Editor

C#, Unity Editor Scripting, UI Toolkit

  • Developed a node-based visual editor using Unity's UI Toolkit to empower designers to create branching dialogue trees without programmer assistance.
  • Serialized graph data to ScriptableObjects for efficient in-game performance.

Game Jam Highlights

  • The Depth of Hunger (1-Bit Jam): Developed a 2D platformer in Godot featuring an inverse fragment shader and dynamic hazard logic.
  • snowmanic (Secret Santa Jam): Created a top-down shooter in Godot with a "freeze and build" mechanic for the player.

Education

  • BS in Computer Science | The University of North Carolina at Chapel Hill, US (Graduated 2024)
  • International Baccalaureate | The Doon School (Math HL, CS HL, Economics HL)

Core Competencies

  • Languages: C#, Verse, Python, JavaScript, C++
  • Tools: Unity, Godot, UEFN, Docker, Blender, Photoshop, MongoDB
  • Concepts: Editor Scripting, Shader Graph, Game Design, Full-Stack Development